Press

“EarthNight PS4 Review 10” - Digital Chumps, Feb 2020

“EarthNight's impossibly stylish gameplay and art direction draw players into a whimsical fantasy of dragon slaying. Its multitude of secrets, carefully rewarding platforming, and retro heartbeat allow each moment and each run of this gem to always surprise and captivate.”

“EarthNight PS4 Review - How to be Zen and Kill a Dragon 8.5” - Playstation Lifestyle, Feb 2020

EarthNight is the perfect blend of its elements—incredible visuals, a driving soundtrack, and fast-paced gameplay that is rewarding to learn. Slay just one dragon, and you can’t help but want to slay them all.”

“EarthNight Switch Review 8.5” - Nintendo World Report, Dec 2019

“That aspect of discovery is one of EarthNight’s greatest strengths, ultimately. Oodles of secrets are nestled throughout this adventure. You have alternate paths, secret dragons, hidden power-ups, and more. I’m currently still baffled as to how to reach some of the dragons.”

“EarthNight Switch Review 8” - Nintendo Life, Dec 2019

“EarthNight stands as a shining example of what an auto-runner can be, combining rewarding feedback loops, fun gameplay, and excellent presentation into one compelling package.”

“Dragon Platformer ‘EarthNight’ is out today on Switch, PC, Mac and iOS” - Engadget, Dec 2019

“It has all the trappings of a sleeper hit: It's gorgeous, unique and whimsical, and it feels fresh even as it embodies the nostalgia of classic platformers.”

“Apple Arcade: ‘EarthNight’ Review – A Harrowing Dive through a Dragon-Filled Sky 8” - Touch Arcade, Sept 2019

“In fact, what really makes this game stand out is the sheer amount of care that went into building up the personality and atmosphere surrounding the two player characters’ quests to save the world. There’s a tangible feeling of desperation every time they dive from their spaceship into the writhing mass of flying dragons below, giving a sense of weight every time you progress further towards the surface of the earth, and a sense of loss every time you fail and have to return to the ship and try again.”

“EarthNight is an endless runner set on the back of a frikkin’ dragon [Review]” - Cult of Mac, Sept 2019

The result is an incredibly neat package that should appeal to anyone seeking a quirky endless runner to while away their commute to work. There’s not too much that I didn’t enjoy about EarthNight.”

“The next great indie game is about the dragon apocalypse” — Jess Condit, Engadget, December 2016

“Messing up some space dragons in EarthNight” — Simone de Rochefort, Polygon, December 2016

“Five Gems From PlayStation Experience 2016” — Tim Bledsoe, Plug and Play Gamer, December 2016

"The Carcosa Interview: Mattahan" — Carrie McClain, Black Nerd Problems, June 2015

“PSX’16: The #Sweet6 games of PlayStation Experience 2016” — David Nieves, The Beat, December 2016

“13 PSX games we wish we were still playing” — David Roberts, Lucas Sullivan, Anna Washenko, Gamesradar, December 2016

“PSX 2016 – EarthNight Preview – Dragon Slayer (PS4)” — Chandler Wood, PlayStationLifeStyle.net, December 2016

“Cleaversoft and the hand-drawn dragon apocalypse” — Paul Murphy, The Vita Lounge, July 2016

“Notes from IndieCade: EarthNight” — Nich Maragos, The Gia, October 2014

“EarthNight is a game about running on dragons in space” — Jordan Devore, Destructoid, June 2015

“Hand-Painted Not-So-Endless Runner EarthNight Gets New Trailer, Release Window” — Mike Futter, Game Informer, June 2015:

“You’ve Never Seen an Endless Runner as Gorgeous as EarthNight” — Ron Duwell, Techno Buffalo, June 2014

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